THE MAGAZINE FOR CREATIVE MINDS AT PLAY
Advertising

What is GAMES MAGAZINE?

Why Advertise in Games

Publishing Schedule

What is GAMES MAGAZINE?
GAMES is the leading consumer game and puzzle magazine in the United States. Launched in 1977, GAMES quickly developed an avid following of adult and young adult readers who enjoy its unique mix of top quality puzzles, quizzes, game reviews, and contest.

GAMES involves the reader and becomes an interactive part of their daily lives. Games provides entertainment in the form of puzzles, games, contest, and feature articles keeping your advertising message in front of readers for hours.

In addition to crossword puzzles, cryptograms, and other pencil puzzles from master puzzle makers, GAMES presents colorful visuals puzzles not found anywhere else, such as Photocrime mysteries and Eyeball Benders.

Other typical features include:

Articles on Games, covering both the latest and the greatest computer, video, board. and card games.

Puzzles, articles on human ingenuity, pop-culture trivia challenges, product reviews, logic puzzles, original board and card games, contests involving skill or creativity, and a “Fake Ad” that readers must try to pick out for the real advertisements.

DECEMBER BUYER’S GUIDE
December Issue of GAMES MAGAZINE expands its regular product review department into a Buyer’s Guide to Games. Which features The Games 100 (reviews of the editors’ top 100 favorite board and card games). The Electronic Games 100 (reviews the editors’ favorite computer and video games). This annual Buyer’s Guide also includes; The Games Hall of Fame, Game of the Year and Electronic Game of the Year Awards, and the Award for Best New Game in Each of 15 or More Categories. 

WHY ADVERTISE IN GAMES MAGAZINE

GAMES MAGAZINE IS USED
The unique editorial mix of GAMES MAGAZINE heightens the awareness of your marketing strategy unlike any print media available because GAMES MAGAZINE is really used. The creative style of Games encourages our audience to “DO,” not just passively read. Each activity challenges the brain, the eyes, and the hands. Consequently each page of GAMES is designed to be written on, studied, turned over, read backwards, or even cut into pieces and reshaped.

OVER 4 HOURS AN ISSUE
82% of our readers report reading all of the last 4 issues. GAMES readers spend an astounding 4 hours and 20 minutes with every issue and pick it up 10 different times.

10 YEARS OR MORE
Nearly 20% of the GAMES Subscriber list has been with us for 10 years or longer.

2014 PUBLISHING SCHEDULE

Issue
Ad Close
Material Due
On-Sale
March 2014
10/14/13
10/21/13
12/31/13
April
11/18/13
11/25/13
2/4/14
May
12/23/13
12/30/13
3/11/14
July
2/3/14
2/10/14
4/22/14
August
3/10/14
3/17/14
5/27/14
September
4/14/14
4/21/14
7/1/14
October
5/19/14
5/26/14
8/5/14
November
6/23/14
6/30/14
9/9/14
December
7/28/14
8/4/14
10/14/14
February 2015
9/8/14
9/15/14
11/25/14
March
10/13/14
10/20/14
12/30/14
April
11/17/14
11/24/14
2/3/15
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“Games,” “The Magazine for Creative Minds at Play,” “Pencilwise,” “Eyeball Benders,” "The World's Most Ornery Crossword,"
and “Wild Cards and Games World of Puzzles” are trademarks of Kappa Publishing Group, Inc.